You can watch and hear LumaTouch principal engineer Chris Demiris and the involved Solbeg Soft team talk about it a bit at the Android Developer Summit 2021 (I already included the right time stamp in the embedded YouTube video, just press play) : To overcome this, LumaTouch has partnered with a company called Solbeg Soft to work some engineering magic. So having that in mind, the decision to bring an app like LumaFusion to ChromeOS should not come easy without having a strategy to address this shortcoming. That being said however, Chromebooks have never been known to be processing power houses, to my knowledge there is currently no such thing as a “flagship Chromebook” comparable to high-spec’d premium smartphones. Most Chromebooks nowadays can also run Android apps natively. The devices ChromeOS runs on are almost exclusively laptops called “Chromebooks” and because of their very affordable price and easy handling have become extremely popular particularly in the educational sector. What is ChromeOS you may ask? It’s a special light-weight operating system developed by Google that was initially centered around web applications via Google’s Chrome browser but has matured to run installed native software as well. The sheer fact however, that they are developing a version for ChromeOS as well is a hint in my opinion that they have probably come up with a solution that will also allow good performance even on less powerful devices. And yes, it’s probably safe to say that your chances of editing four layers of 4K video on a 100€ ultra budget phone are probably rather slim. So what can we expect? Some might be sceptical of how such a demanding and resource-intensive app like LumaFusion would perform across the wide field of Android devices. Yes, you heard that right, ChromeOS as well! On 26 October 2021, LumaTouch officially announced on Twitter that they are actively developing a version of LumaFusion for Android and ChromeOS. While Android still isn’t as unified as Apple’s iOS/iPadOS, Google has made an effort to streamline the platform more and more over the years while at the same time increasingly more powerful chipsets have arrived. Android’s device fragmentation wasn’t really helping either.Īpparently, things have changed in the meantime. I can’t recall the exact wording but he basically said that while they would love to bring the app to Android, the platform and its chipsets aren’t ready yet to master the complex and demanding standards the software requires to work properly. So many Android users have been anxiously asking the question: When will LumaFusion make it to Android?Ī couple of years ago, while attending one of the MoJoCon/MoJoFest conferences in Ireland, I was able to have a quick chat with Chris Demiris, Co-Founder of LumaTouch and Principal Engineer of LumaFusion. All in all, it’s the most advanced video editor across mobile platforms and with its feature set (almost) matching viable desktop NLEs, it’s been a favorite among professionals and enthusiasts – it can even be used with M1 Macs as a desktop software now. Android has no lack of capable mobile video editing solutions (as can be seen in this earlier article) but there is one app that’s still missing when looking over at the iOS side of things: LumaFusion.
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